A long-term review of an HP Pavillion ZE4214 Laptop.
In March of 2003, I purchased a HP Pavaillion ZE4214s laptop, the first laptop I have ever owned. This is my review of the model over the time I have had it. It should help anyone who is interested in the ZE4200 series, perhaps buying a used one.
Let me start by providing the specifications.
System Specifications
Processor
AMD Athlon XP1800 mobile
RAM
256 Mbytes of PC2100 DDR RAM
Graphics
ATI Radeon
IGP320M (upto 128 Mbyte of shared memory)
Hard drive
20 Gig (18.2 Gbyte formatted size)
Sound
Connexant Audio with Altec Lansing speakers
Input device
Touch pad and optional PS/2 or USB mouse
Number of USB ports
2, USB 1.1 compliant Optical drive DVD Reader, CD Re-writer Weight 3.3 Kg I/O ports 9 pins RS232 serial, 25 pin Printer port,
1 32 bit cardbus port. Floppy drive Standard 1.44MB 3.5" drive built in. Screen size/type 14.1" TFT, 1024 x 768 resolution Networking capabilities
Built in 10/100 Ethernet and a V92 Fax/Modem
Other features Mic in, Headphone out, PS/2 mouse/keyboard
socket, S-VHS video output Fast access features Volume up/down buttons, 5 hotkeys for
accessing applications.
Since purchasing the machine, I have expanded the memory to 512 Mbytes and added a Wireless network card.
3D mark score
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3DMark Score |
1398 3D marks |
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Game 1 Car Chase - Low Detail |
22.6 FPS |
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Game 1 Car Chase - High Detail |
9.5 FPS |
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Game 2 Dragothic - Low Detail |
21.8 FPS |
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Game 2 Dragothic - High Detail |
14.2 FPS |
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Game 3 Lobby - Low Detail |
23.3 FPS |
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Game 3 Lobby - High Detail |
12.4 FPS |
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Game 4 Nature |
No hardware support |
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Fill Rate (Single-Texturing) |
88.4 MTexels/s |
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Fill Rate (Multi-Texturing) |
237.7 MTexels/s |
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High Polygon Count (1 light) |
3.5 MTriangels/s |
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High Polygon Count (8 lights) |
2.3 MTriangels/s |
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Environment Bump Mapping |
27.0 FPS |
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DOT3 Bump Mapping |
14.4 FPS |
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Vertex Shader |
17.9 FPS |
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Pixel Shader |
No hardware support |
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Advanced Pixel Shader |
No hardware support |
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Point Sprite |
1.2 MSprites/ |